Miyamoto | Super Mario Bros. | Nintendo | Hall of Game An

Game Boy

by Scott Steinberg
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Pausing to take my leave, I thank Miyamoto for his time before extending a hand and a few gentle words of gratitude for the untold opportunities he's opened not only for me but also for countless other ­video-game fans. And, of course, I wish him the best of luck in bucking industry trends.

At which point, he unexpectedly stands up straight and tall, and, true to form, chuckles heartily. "Others talk of gaming's next generation," he grins. "We're offering an entirely new one. Luck's got nothing to do with it."
And just like that, I walk away a convert - knowing that, come what may, in one sense, it's already game over for the competition.

Hall of Game
An inside guide to Miyamoto's greatest hits

-1981
Donkey Kong is released, marking the initial appearance of Jumpman­ (a.k.a. Mario). The arcade game is an overnight success and Nintendo's first hit outside Japan.

-1983
Coin-operated debut of Mario Bros. introduces star sibling Luigi. Headliner trades carpentry for plumbing.

-1985
Super Mario Bros. ships, catapulting Nintendo Entertainment System (NES) and Miyamoto to instant stardom. It also sets a benchmark for side-scrolling adventures and sells more than 40 million copies worldwide, a Guinness World Record.

-1987
Enter fantasy dungeon crawl The Legend of Zelda, inspired by Miyamoto's childhood spelunking adventures. It single-handedly defines action-based role-playing outings.

-1991
Super Mario World ships with the Super NES (SNES), ensuring the console's immediate success.

-1993
Futuristic space-flight game Star Fox for SNES launches. It proves that Miyamoto's vision readily extends into the third dimension.

-1996
Super Mario 64 catapults Nintendo 64 to chart-topping performance, selling more than 11 million units. The title is hailed as a watershed moment for 3-D gaming.

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